M:tG card similarity search
3G · Sorcery
Search your library for up to two basic land cards and/or Desert cards, put them onto the battlefield tapped, then shuffle.
| Name | Mana | Type | Text |
|---|---|---|---|
| Glare of Subdual | 2GW | Enchantment | Tap an untapped creature you control: Tap target artifact or creature. |
| Flourishing Fox | W | Creature — Fox | Whenever you cycle another card, put a +1/+1 counter on Flourishing Fox. Cycling {1} ({1}, Discard this card: Draw a card.) 1/1 |
| Troublesome Spirit | 2UU | Creature — Spirit | Flying At the beginning of your end step, tap all lands you control. 3/4 |
| Stitched Mangler | 2U | Creature — Zombie Horror | Stitched Mangler enters the battlefield tapped. When Stitched Mangler enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. 2/3 |
| Corrupted Roots | B | Enchantment — Aura | Enchant Forest or Plains Whenever enchanted land becomes tapped, its controller loses 2 life. |
| Storm Cauldron | 5 | Artifact | Each player may play an additional land during each of their turns. Whenever a land is tapped for mana, return it to its owner's hand. |
| Cryptek | 3B | Artifact Creature — Necron Wizard | {1}{B}, {T}: Choose another target artifact creature you control. When that creature dies this turn, return it to the battlefield tapped under your control. 3/3 |
| Tragic Lesson | 2U | Instant | Draw two cards. Then discard a card unless you return a land you control to its owner's hand. |
| Living Terrain | 2GG | Enchantment — Aura | Enchant land Enchanted land is a 5/6 green Treefolk creature that's still a land. |
| Fierce Invocation | 4R | Sorcery | Manifest the top card of your library, then put two +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) |