M:tG card similarity search
G · Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Name | Mana | Type | Text |
---|---|---|---|
Denying Wind | 7UU | Sorcery | Search target player's library for up to seven cards and exile them. Then that player shuffles. |
Winds of Change | R | Sorcery | Each player shuffles the cards from their hand into their library, then draws that many cards. |
Avenging Druid | 2G | Creature — Human Druid | Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard. 1/3 |
Magus of the Order | 2GG | Creature — Human Wizard | {G}, {T}, Sacrifice Magus of the Order and another green creature: Search your library for a green creature card, put it onto the battlefield, then shuffle. 3/3 |
Glimpse the Core | 1G | Sorcery | Choose one — • Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle. • Return target Cave card from your graveyard to the battlefield tapped. |
Krosan Verge | Land | Krosan Verge enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle. | |
Godo, Bandit Warlord | 5R | Legendary Creature — Human Barbarian | When Godo, Bandit Warlord enters the battlefield, you may search your library for an Equipment card, put it onto the battlefield, then shuffle. Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase. 3/3 |
Excavator | 2 | Artifact | {T}, Sacrifice a basic land: Target creature gains landwalk of each of the land types of the sacrificed land until end of turn. (It can't be blocked as long as defending player controls a land of any of those types.) |
Fugitive of the Judoon | 4G | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 1/1 white Human creature token with ward {2} and a 4/4 white Alien Rhino creature token. II — Investigate. III — You may exile a Human you control and an artifact you control. If you do, search your library for a Doctor card, put it onto the battlefield, then shuffle. |
Do-It-Yourself Seraph | 4WW | Artifact Creature — Cyborg Angel | Flying Whenever Do-It-Yourself Seraph attacks, you may search your library for an artifact card, exile it, then shuffle. Do-It-Yourself Seraph has the text box of each card exiled with Do-It-Yourself Seraph in addition to its own. 4/4 |