Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Many Partings

G · Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")

Similar cards

Color identity:
NameManaTypeText
Howl of the Night Pack 6GSorcery Create a 2/2 green Wolf creature token for each Forest you control.
Intangible Virtue 1WEnchantment Creature tokens you control get +1/+1 and have vigilance.
Eternal Witness 1GGCreature — Human Shaman When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand. 2/1
Mindclaw Shaman 4RCreature — Viashino Shaman When Mindclaw Shaman enters the battlefield, target opponent reveals their hand. You may cast an instant or sorcery spell from among those cards without paying its mana cost. 2/2
Martyr's Soul 2WCreature — Spirit Soldier Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When Martyr's Soul enters the battlefield, if you control no tapped lands, put two +1/+1 counters on it. 3/2
Goblin Grenadiers 3RCreature — Goblin Whenever Goblin Grenadiers attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature and target land. 2/2
Stroke of Midnight 2WInstant Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.
Militia's Pride 1WTribal Enchantment — Kithkin Whenever a nontoken creature you control attacks, you may pay {W}. If you do, create a 1/1 white Kithkin Soldier creature token that's tapped and attacking.
Nightshade Harvester 3BCreature — Elf Shaman Whenever a land enters the battlefield under an opponent's control, that player loses 1 life. Put a +1/+1 counter on Nightshade Harvester. 2/2
Rebellion of the Flamekin 3RTribal Enchantment — Elemental Whenever you clash, you may pay {1}. If you do, create a 3/1 red Elemental Shaman creature token. If you won, that token gains haste until end of turn. (This ability triggers after the clash ends.)
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