M:tG card similarity search
3G · Enchantment — Aura
Enchant creature Enchanted creature gets +4/+4. When Mantle of the Wolf is put into a graveyard from the battlefield, create two 2/2 green Wolf creature tokens.
| Name | Mana | Type | Text |
|---|---|---|---|
| Boulder Rush | R | Instant — Adventure | Target creature gets +2/+0 until end of turn. (Then exile this card. You may cast the creature later from exile.) |
| Sacred Armory | 2 | Artifact | {2}: Target creature gets +1/+0 until end of turn. |
| Show of Valor | 1W | Instant | Target creature gets +2/+4 until end of turn. |
| Titanic Growth | 1G | Instant | Target creature gets +4/+4 until end of turn. |
| Tower of Champions | 4 | Artifact | {8}, {T}: Target creature gets +6/+6 until end of turn. |
| Untamed Might | XG | Instant | Target creature gets +X/+X until end of turn. |
| Wax | G | Instant | Target creature gets +2/+2 until end of turn. |
| Wielding the Green Dragon | 1G | Sorcery | Target creature gets +4/+4 until end of turn. |
| Fealty to the Realm | 4U | Enchantment — Aura | Enchant creature When Fealty to the Realm enters the battlefield, you become the monarch. The monarch controls enchanted creature. Enchanted creature attacks each combat if able and can't attack you. |
| Evershrike | 3W/BW/B | Creature — Elemental Spirit | Flying Evershrike gets +2/+2 for each Aura attached to it. {X}{W/B}{W/B}: Return Evershrike from your graveyard to the battlefield. You may put an Aura card with mana value X or less from your hand onto the battlefield attached to it. If you don't, exile Evershrike. 2/2 |