M:tG card similarity search
3W · Legendary Creature — Human Cleric
Lifelink Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card. Whenever an opponent casts their second spell each turn, draw a card. 2/4
Name | Mana | Type | Text |
---|---|---|---|
Hanweir Garrison | 2R | Creature — Human Soldier | Whenever Hanweir Garrison attacks, create two 1/1 red Human creature tokens that are tapped and attacking. (Melds with Hanweir Battlements.) 2/3 |
Tome of the Guildpact | 5 | Artifact | Whenever you cast a multicolored spell, draw a card. {T}: Add one mana of any color. |
Kardur, Doomscourge | 2BR | Legendary Creature — Demon Berserker | When Kardur, Doomscourge enters the battlefield, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able. Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life. 4/3 |
Commander's Insight | XUUU | Instant | Target player draws X cards plus an additional card for each time they've cast a commander from the command zone this game. |
Karplusan Hound | 3R | Creature — Dog | Whenever Karplusan Hound attacks, if you control a Chandra planeswalker, this creature deals 2 damage to any target. 3/3 |
Healing Hands | 2W | Sorcery | Target player gains 4 life. Draw a card. |
Marchesa's Decree | 3B | Enchantment | When Marchesa's Decree enters the battlefield, you become the monarch. Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life. |
Skyscanner | 3 | Artifact Creature — Thopter | Flying When Skyscanner enters the battlefield, draw a card. 1/1 |
Glyph of Life | W | Instant | Choose target Wall creature. Whenever that creature is dealt damage by an attacking creature this turn, you gain that much life. |
Iymrith, Desert Doom | 3UU | Legendary Creature — Dragon | Flying Iymrith, Desert Doom has ward {4} as long as it's untapped. Whenever Iymrith deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference. 5/5 |