Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mana Crypt

0 · Artifact

At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you. {T}: Add {C}{C}.

Similar cards

Color identity:
NameManaTypeText
Serenity 1WEnchantment At the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated.
Starstorm XRRInstant Starstorm deals X damage to each creature. Cycling {3} ({3}, Discard this card: Draw a card.)
Kazarov, Sengir Pureblood 5BBLegendary Creature — Vampire Flying Whenever a creature an opponent controls is dealt damage, put a +1/+1 counter on Kazarov, Sengir Pureblood. {3}{R}: Kazarov deals 2 damage to target creature. 4/4
Quietus Spike 3Artifact — Equipment Equipped creature has deathtouch. Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up. Equip {3}
Faerie Tauntings 2BTribal Enchantment — Faerie Whenever you cast a spell during an opponent's turn, you may have each opponent lose 1 life.
Glorybringer 3RRCreature — Dragon Flying, haste You may exert Glorybringer as it attacks. When you do, it deals 4 damage to target non-Dragon creature an opponent controls. (An exerted creature won't untap during your next untap step.) 4/4
Phyrexian Unlife 2WEnchantment You don't lose the game for having 0 or less life. As long as you have 0 or less life, all damage is dealt to you as though its source had infect. (Damage is dealt to you in the form of poison counters.)
Devour in Flames 2RSorcery As an additional cost to cast this spell, return a land you control to its owner's hand. Devour in Flames deals 5 damage to target creature or planeswalker.
Safe Haven Land {2}, {T}: Exile target creature you control. At the beginning of your upkeep, you may sacrifice Safe Haven. If you do, return each card exiled with Safe Haven to the battlefield under its owner's control.
Cloudsteel Kirin 2WArtifact Creature — Equipment Kirin Flying Equipped creature has flying and "You can't lose the game and your opponents can't win the game." Reconfigure {5} ({5}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 3/2
Page 243