M:tG card similarity search
0 · Artifact
At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you. {T}: Add {C}{C}.
| Name | Mana | Type | Text |
|---|---|---|---|
| Ritual of Steel | 2W | Enchantment — Aura | Enchant creature When Ritual of Steel enters the battlefield, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +0/+2. |
| Soul of Magma | 3RR | Creature — Spirit | Whenever you cast a Spirit or Arcane spell, Soul of Magma deals 1 damage to target creature. 2/2 |
| Neheb, the Eternal | 3RR | Legendary Creature — Zombie Minotaur Warrior | Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) At the beginning of your postcombat main phase, add {R} for each 1 life your opponents have lost this turn. 4/6 |
| Waterspout Djinn | 2UU | Creature — Djinn | Flying At the beginning of your upkeep, sacrifice Waterspout Djinn unless you return an untapped Island you control to its owner's hand. 4/4 |
| Kemba, Kha Regent | 1WW | Legendary Creature — Cat Cleric | At the beginning of your upkeep, create a 2/2 white Cat creature token for each Equipment attached to Kemba, Kha Regent. 2/4 |
| Leeching Sliver | 1B | Creature — Sliver | Whenever a Sliver you control attacks, defending player loses 1 life. 1/1 |
| Brallin, Skyshark Rider | 3R | Legendary Creature — Human Shaman | Partner with Shabraz, the Skyshark (When this creature enters the battlefield, target player may put Shabraz into their hand from their library, then shuffle.) Whenever you discard a card, put a +1/+1 counter on Brallin, Skyshark Rider and it deals 1 damage to each opponent. {R}: Target Shark gains trample until end of turn. 3/3 |
| Telim'Tor's Edict | R | Instant | Exile target permanent you own or control. Draw a card at the beginning of the next turn's upkeep. |
| Lim-Dûl's Paladin | 2BR | Creature — Human Knight | Trample At the beginning of your upkeep, you may discard a card. If you don't, sacrifice Lim-Dûl's Paladin and draw a card. Whenever Lim-Dûl's Paladin becomes blocked, it gets +6/+3 until end of turn. Whenever Lim-Dûl's Paladin attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 4 life. 0/3 |
| Goblin Shrine | 1RR | Enchantment — Aura | Enchant land As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0. When Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature. |