M:tG card similarity search
4W · Enchantment — Aura
Enchant creature Enchanted creature gets +3/+3 and has vigilance. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Name | Mana | Type | Text |
---|---|---|---|
Battle Sliver | 4R | Creature — Sliver | Sliver creatures you control get +2/+0. 3/3 |
Cleaving Sliver | 3R | Creature — Sliver | Sliver creatures you control get +2/+0. 2/2 |
Megantic Sliver | 5G | Creature — Sliver | Sliver creatures you control get +3/+3. 3/3 |
Predatory Sliver | 1G | Creature — Sliver | Sliver creatures you control get +1/+1. 1/1 |
Steelform Sliver | 2W | Creature — Sliver | Sliver creatures you control get +0/+1. 2/2 |
Manor Gargoyle | 5 | Artifact Creature — Gargoyle | Defender Manor Gargoyle has indestructible as long as it has defender. {1}: Until end of turn, Manor Gargoyle loses defender and gains flying. 4/4 |
Banishing Slash | WW | Sorcery | Destroy up to one target artifact, enchantment, or tapped creature. Then if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance. |
Pretender's Claim | 1B | Enchantment — Aura | Enchant creature Whenever enchanted creature becomes blocked, tap all lands defending player controls. |
Gruul War Chant | 2RG | Enchantment | Attacking creatures you control get +1/+0 and have menace. |
Sunrise Sovereign | 5R | Creature — Giant Warrior | Other Giant creatures you control get +2/+2 and have trample. 5/5 |