M:tG card similarity search
4RR · Creature — Human Wizard
{3}, {T}: Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.) 5/5
Name | Mana | Type | Text |
---|---|---|---|
Illusory Gains | 3UU | Enchantment — Aura | Enchant creature You control enchanted creature. Whenever a creature enters the battlefield under an opponent's control, attach Illusory Gains to that creature. |
Contest of Claws | 1G | Sorcery | Target creature you control deals damage equal to its power to another target creature. If excess damage was dealt this way, discover X, where X is that excess damage. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) |
Blade Historian | R/WR/WR/WR/W | Creature — Human Cleric | Attacking creatures you control have double strike. 2/3 |
Frostveil Ambush | 3UU | Instant | Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Cycling {1} ({1}, Discard this card: Draw a card.) |
King Harald's Revenge | 2G | Sorcery | Until end of turn, target creature gets +1/+1 for each creature you control and gains trample. It must be blocked this turn if able. |
Prairie Survivalist | 1W | Creature — Human Scout | Flying At the beginning of combat on your turn, target creature you control perpetually gets +1/+0. Then choose a creature card in your hand. It perpetually gets +1/+0. 0/1 |
Earthcraft | 1G | Enchantment | Tap an untapped creature you control: Untap target basic land. |
Swirling Spriggan | 2GG | Creature — Goblin Shaman | {G/U}{G/U}: Target creature you control becomes the color or colors of your choice until end of turn. 3/3 |
Civic Gardener | 1G | Creature — Human Citizen | Whenever Civic Gardener attacks, untap target creature or land. 2/2 |
Cruel Entertainment | 6B | Sorcery | Choose target player and another target player. The first player controls the second player during the second player's next turn, and the second player controls the first player during the first player's next turn. |