M:tG card similarity search
R · Instant
Attach target Equipment to target creature. (Control of the Equipment doesn't change.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Stand Together | 3GG | Instant | Put two +1/+1 counters on target creature and two +1/+1 counters on another target creature. |
| Kabuto Moth | 2W | Creature — Spirit | Flying {T}: Target creature gets +1/+2 until end of turn. 1/2 |
| Rivals' Duel | 3R | Sorcery | Choose two target creatures that share no creature types. Those creatures fight each other. (Each deals damage equal to its power to the other.) |
| Homing Lightning | 2RR | Instant | Homing Lightning deals 4 damage to target creature and each other creature with the same name as that creature. |
| Angelheart Protector | 2W | Creature — Human Cleric | When Angelheart Protector enters the battlefield, target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 3/2 |
| Heat Ray | XR | Instant | Heat Ray deals X damage to target creature. |
| Oubliette | 1BB | Enchantment | When Oubliette enters the battlefield, target creature phases out until Oubliette leaves the battlefield. Tap that creature as it phases in this way. (Auras and Equipment phase out with it. While permanents are phased out, they're treated as though they don't exist.) |
| Ray of Ruin | 4B | Sorcery | Exile target creature, Vehicle, or nonbasic land. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) |
| Crimson Acolyte | 1W | Creature — Human Cleric | Protection from red {W}: Target creature gains protection from red until end of turn. 1/1 |
| Chronostutter | 5U | Instant | Put target creature into its owner's library second from the top. |