Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Magnetic Theft

R · Instant

Attach target Equipment to target creature. (Control of the Equipment doesn't change.)

Similar cards

Color identity:
NameManaTypeText
Trapjaw Tyrant 3WWCreature — Dinosaur Enrage — Whenever Trapjaw Tyrant is dealt damage, exile target creature an opponent controls until Trapjaw Tyrant leaves the battlefield. 5/5
Grotag Thrasher 4RCreature — Lizard Whenever Grotag Thrasher attacks, target creature can't block this turn. 3/3
Agrus Kos, Spirit of Justice 2RWLegendary Creature — Spirit Detective Double strike, vigilance Whenever Agrus Kos, Spirit of Justice enters the battlefield or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it. (A suspected creature has menace and can't block.) 2/4
Stern Marshal 2WCreature — Human Soldier {T}: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared. 2/2
Fever Charm RInstant Choose one — • Target creature gains haste until end of turn. • Target creature gets +2/+0 until end of turn. • Fever Charm deals 3 damage to target Wizard creature.
Fire Shrine Keeper RCreature — Elemental Menace {7}{R}, {T}, Sacrifice Fire Shrine Keeper: It deals 3 damage to each of up to two target creatures. 1/1
Subtle Strike 1BInstant Choose one or both — • Target creature gets -1/-1 until end of turn. • Put a +1/+1 counter on target creature.
Cadaver Imp 1BBCreature — Imp Flying When Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand. 1/1
Hare Raising GSorcery — Adventure Target creature you control gains vigilance and gets +X/+X until end of turn, where X is the number of creatures you control.
Aegis Automaton 2Artifact Creature — Construct {4}{W}: Return another target creature you control to its owner's hand. 0/3
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