M:tG card similarity search
5RRR · Creature — Elemental
At the beginning of each upkeep, Magmatic Force deals 3 damage to any target. 7/7
| Name | Mana | Type | Text |
|---|---|---|---|
| Stinging Licid | 1U | Creature — Licid | {1}{U}, {T}: Stinging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. Whenever enchanted creature becomes tapped, Stinging Licid deals 2 damage to that creature's controller. 1/1 |
| Mourning Thrull | 1W/B | Creature — Thrull | ({W/B} can be paid with either {W} or {B}.) Flying Whenever Mourning Thrull deals damage, you gain that much life. 1/1 |
| Sanctum of Shattered Heights | 2R | Legendary Enchantment — Shrine | {1}, Discard a land card or Shrine card: Sanctum of Shattered Heights deals X damage to target creature or planeswalker, where X is the number of Shrines you control. |
| Lantern Flare | 1W | Instant | Cleave {X}{R}{W} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Lantern Flare deals X damage to target creature or planeswalker and you gain X life. [X is the number of creatures you control.] |
| Knollspine Invocation | 1RR | Enchantment | {X}, Discard a card with mana value X: Knollspine Invocation deals X damage to any target. |
| Crypt Rats | 2B | Creature — Rat | {X}: Crypt Rats deals X damage to each creature and each player. Spend only black mana on X. 1/1 |
| Sparksmith | 1R | Creature — Goblin | {T}: Sparksmith deals X damage to target creature and X damage to you, where X is the number of Goblins on the battlefield. 1/1 |
| Cruel Reality | 5BB | Enchantment — Aura Curse | Enchant player At the beginning of enchanted player's upkeep, that player sacrifices a creature or planeswalker. If the player can't, they lose 5 life. |
| Telim'Tor's Edict | R | Instant | Exile target permanent you own or control. Draw a card at the beginning of the next turn's upkeep. |
| Dega Sanctuary | 2W | Enchantment | At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead. |