M:tG card similarity search
1U · Instant
Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.) Cycling {U} ({U}, Discard this card: Draw a card.)
Name | Mana | Type | Text |
---|---|---|---|
Mantis Engine | 5 | Artifact Creature — Insect | {2}: Mantis Engine gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) {2}: Mantis Engine gains first strike until end of turn. (It deals combat damage before creatures without first strike.) 3/3 |
Forerunner of Slaughter | BR | Creature — Eldrazi Drone | Devoid (This card has no color.) {1}: Target colorless creature gains haste until end of turn. 3/2 |
Toxic Scorpion | 1G | Creature — Scorpion | Deathtouch When Toxic Scorpion enters the battlefield, another target creature you control gains deathtouch until end of turn. 1/1 |
The Nipton Lottery | 2BR | Sorcery | Choose a creature at random. You gain control of that creature until end of turn. Untap it. It gains haste until end of turn. Then destroy all other creatures. |
When We Were Young | 3W | Instant | Up to two target creatures each get +2/+2 until end of turn. If you control an artifact and an enchantment, those creatures also gain lifelink until end of turn. |
Join Shields | 3GW | Instant | Untap all creatures you control. They gain hexproof and indestructible until end of turn. (They can't be the targets of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy them.) |
Rustler Rampage | W | Instant | Spree (Choose one or more additional costs.) + {1} — Untap all creatures target player controls. + {1} — Target creature gains double strike until end of turn. |
Thopter Architect | 3W | Creature — Human Artificer | Whenever an artifact enters the battlefield under your control, target creature gains flying until end of turn. 2/3 |
Senate Courier | 2U | Creature — Bird | Flying {1}{W}: Senate Courier gains vigilance until end of turn. 1/4 |
Heroic Intervention | 1G | Instant | Permanents you control gain hexproof and indestructible until end of turn. |