M:tG card similarity search
2B · Creature — Human Citizen
{4}{U/R}, Exile Maestros Initiate from your graveyard: Draw two cards, then discard a card. 3/1
Name | Mana | Type | Text |
---|---|---|---|
Ephemeron | 4UU | Creature — Illusion | Flying Discard a card: Return Ephemeron to its owner's hand. 4/4 |
Zombie Assassin | 4B | Creature — Zombie Assassin | {T}, Exile two cards from your graveyard and Zombie Assassin: Destroy target nonblack creature. It can't be regenerated. 3/2 |
Abyssal Specter | 2BB | Creature — Specter | Flying Whenever Abyssal Specter deals damage to a player, that player discards a card. 2/3 |
Grip of Amnesia | 1U | Instant | Counter target spell unless its controller exiles all cards from their graveyard. Draw a card. |
Offalsnout | 2B | Creature — Elemental | Flash When Offalsnout leaves the battlefield, exile target card from a graveyard. Evoke {B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 2/2 |
Loan Shark | 3U | Creature — Shark Rogue | When Loan Shark enters the battlefield, if you've cast two or more spells this turn, draw a card. Plot {3}{U} (You may pay {3}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 3/4 |
Firemane Commando | 3W | Creature — Angel Soldier | Flying Whenever you attack with two or more creatures, draw a card. Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you. 4/3 |
Hollowsage | 3B | Creature — Merfolk Wizard | Whenever Hollowsage becomes untapped, you may have target player discard a card. 2/2 |
Phyrexian Dragon Engine | 3 | Artifact Creature — Phyrexian Dragon | Double strike When Phyrexian Dragon Engine enters the battlefield from your graveyard, you may discard your hand. If you do, draw three cards. Unearth {3}{R}{R} (Melds with Mishra, Claimed by Gix.) 2/2 |
A-Split the Spoils | 1G | Sorcery | Exile up to five target permanent cards from your graveyard and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. (Piles can be empty.) |