M:tG card similarity search
8 · Artifact Creature — Golem
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 7/7
| Name | Mana | Type | Text |
|---|---|---|---|
| Charging Hooligan | 3R | Creature — Human Peasant | Whenever Charging Hooligan attacks, it gets +1/+0 until end of turn for each attacking creature. If a Rat is attacking, Charging Hooligan gains trample until end of turn. 3/3 |
| Vithian Renegades | 1RG | Creature — Human Shaman | When Vithian Renegades enters the battlefield, destroy target artifact. 3/2 |
| Neurok Spy | 2U | Creature — Human Rogue | Neurok Spy can't be blocked as long as defending player controls an artifact. 2/2 |
| Odric, Blood-Cursed | 1RW | Legendary Creature — Vampire Soldier | When Odric, Blood-Cursed enters the battlefield, create X Blood tokens, where X is the number of abilities from among flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance found among creatures you control. (Count each ability only once.) 3/3 |
| Moonsilver Key | 2 | Artifact | {1}, {T}, Sacrifice Moonsilver Key: Search your library for an artifact card with a mana ability or a basic land card, reveal it, put it into your hand, then shuffle. |
| King Harald's Revenge | 2G | Sorcery | Until end of turn, target creature gets +1/+1 for each creature you control and gains trample. It must be blocked this turn if able. |
| Avatar of Growth | 4GG | Creature — Elemental Avatar | This spell costs {1} less to cast for each opponent you have. Trample When Avatar of Growth enters the battlefield, each player searches their library for up to two basic land cards, puts them onto the battlefield, then shuffles. 4/4 |
| Codsworth, Handy Helper | 2W | Legendary Artifact Creature — Robot | Commanders you control have ward {2}. {T}: Add {W}{W}. Spend this mana only to cast Aura and/or Equipment spells. {T}: Attach target Aura or Equipment you control to target creature you control. Activate only as a sorcery. 2/3 |
| Rune of Might | 1G | Enchantment — Aura Rune | Enchant permanent When Rune of Might enters the battlefield, draw a card. As long as enchanted permanent is a creature, it gets +1/+1 and has trample. As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample." |
| Necrosquito | 3B | Creature — Phyrexian Insect | Flying Necrosquito enters the battlefield with two oil counters on it. Necrosquito gets +1/+1 for each oil counter on it. Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Necrosquito. 0/0 |