M:tG card similarity search
2B · Creature — Imp
Flying {T}: Non-Wall creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy each of those creatures that didn't attack this turn. Activate only during an opponent's turn and only before combat. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Obsidian Charmaw | 3RR | Creature — Dragon | This spell costs {1} less to cast for each land your opponents control that could produce {C}. Flying When Obsidian Charmaw enters the battlefield, destroy target nonbasic land an opponent controls. 4/4 |
| Dovin, Architect of Law | 4WU | Legendary Planeswalker — Dovin | [+1]: You gain 2 life and draw a card. [−1]: Tap target creature. It doesn't untap during its controller's next untap step. [−9]: Tap all permanents target opponent controls. That player skips their next untap step. Loyalty 5 |
| Akoum Firebird | 2RR | Creature — Phoenix | Flying, haste Akoum Firebird attacks each combat if able. Landfall — Whenever a land enters the battlefield under your control, you may pay {4}{R}{R}. If you do, return Akoum Firebird from your graveyard to the battlefield. 3/3 |
| Startled Awake | 2UU | Sorcery | Target opponent mills thirteen cards. {3}{U}{U}: Put Startled Awake from your graveyard onto the battlefield transformed. Activate only as a sorcery. |
| Cavalcade of Calamity | 1R | Enchantment | Whenever a creature you control with power 1 or less attacks, Cavalcade of Calamity deals 1 damage to the player or planeswalker that creature is attacking. |
| Raid Bombardment | 2R | Enchantment | Whenever a creature you control with power 2 or less attacks, Raid Bombardment deals 1 damage to the player or planeswalker that creature is attacking. |
| Nivix Barrier | 3U | Creature — Illusion Wall | Flash (You may cast this spell any time you could cast an instant.) Defender (This creature can't attack.) When Nivix Barrier enters the battlefield, target attacking creature gets -4/-0 until end of turn. 0/4 |
| Rafiq of the Many | 1GWU | Legendary Creature — Human Knight | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains double strike until end of turn. 3/3 |
| Cement Shoes | 1 | Artifact — Equipment | Equipped creature gets +3/+3 and has "At the beginning of your end step, tap this creature." Equipped creature doesn't untap during its controller's untap step. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
| High Alert | 1WU | Enchantment | Each creature you control assigns combat damage equal to its toughness rather than its power. Creatures you control can attack as though they didn't have defender. {2}{W}{U}: Untap target creature. |