M:tG card similarity search
2B · Creature — Imp
Flying {T}: Non-Wall creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy each of those creatures that didn't attack this turn. Activate only during an opponent's turn and only before combat. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Mana Drain | UU | Instant | Counter target spell. At the beginning of your next main phase, add an amount of {C} equal to that spell's mana value. |
| Magus of the Moat | 2WW | Creature — Human Wizard | Creatures without flying can't attack. 0/3 |
| The Tenth Doctor | 3UR | Legendary Creature — Time Lord Doctor | Allons-y! — Whenever you attack, exile cards from the top of your library until you exile a nonland card. Put three time counters on it. If it doesn't have suspend, it gains suspend. Timey-Wimey — {7}: Time travel three times. Activate only as a sorcery. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter. Then do it two more times.) 3/5 |
| James, Wandering Dad | 2U | Legendary Creature — Human Scientist | {T}: Add {C}{C}. Spend this mana only to activate abilities. 2/4 |
| Intimidation Bolt | 1RW | Instant | Intimidation Bolt deals 3 damage to target creature. Other creatures can't attack this turn. |
| Strike the Weak Spot | Sorcery | Destroy target Head. If that Head was elite, the Hydra takes an extra turn after this one. | |
| Slithering Shade | B | Creature — Shade | Defender (This creature can't attack.) {B}: Slithering Shade gets +1/+1 until end of turn. Hellbent — Slithering Shade can attack as though it didn't have defender as long as you have no cards in hand. 0/1 |
| Gaze of Pain | 1B | Sorcery | Until end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it assigns no combat damage this turn. |
| Argentum Armor | 6 | Artifact — Equipment | Equipped creature gets +6/+6. Whenever equipped creature attacks, destroy target permanent. Equip {6} |
| Ultra Magnus, Tactician | 4RGW | Legendary Artifact Creature — Robot | More Than Meets the Eye {2}{R}{G}{W} (You may cast this card converted for {2}{R}{G}{W}.) Ward {2} Whenever Ultra Magnus attacks, you may put an artifact creature card from your hand onto the battlefield tapped and attacking. If you do, convert Ultra Magnus at end of combat. 7/7 |