M:tG card similarity search
2BRG · Legendary Creature — Human Warrior
Maarika, Brutal Gladiator must be blocked if able. As long as it's your turn, Maarika has indestructible. Whenever Maarika deals damage to a creature, if that creature was dealt excess damage this turn, that creature's controller sacrifices a noncreature, nonland permanent. 7/4
Name | Mana | Type | Text |
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Armored Transport | 3 | Artifact Creature — Construct | Prevent all combat damage that would be dealt to Armored Transport by creatures blocking it. 2/1 |
Fighting Chance | R | Instant | For each blocking creature, flip a coin. If you win the flip, prevent all combat damage that would be dealt by that creature this turn. |
Alpha Authority | 1G | Enchantment — Aura | Enchant creature Enchanted creature has hexproof and can't be blocked by more than one creature. |
Blood-Chin Rager | 1B | Creature — Human Warrior | Whenever Blood-Chin Rager attacks, Warrior creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.) 2/2 |
Brace for Impact | 4W | Instant | Prevent all damage that would be dealt to target multicolored creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature. |
Familiar Ground | 2G | Enchantment | Each creature you control can't be blocked by more than one creature. |
Frostpeak Yeti | 3U | Snow Creature — Yeti | {1}{S}: Frostpeak Yeti can't be blocked this turn. ({S} can be paid with one mana from a snow source.) 3/3 |
Palisade Giant | 4WW | Creature — Giant Soldier | All damage that would be dealt to you and other permanents you control is dealt to Palisade Giant instead. 2/7 |
Blood | RG | Sorcery | Target creature you control deals damage equal to its power to any target. Fuse (You may cast one or both halves of this card from your hand.) |
Awe for the Guilds | 2R | Sorcery | Monocolored creatures can't block this turn. |