Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

M'Odo, the Gnarled Oracle

BUG · Legendary Creature — Zombie Elf Wizard

Eminence — {X}, Discard a card: Target player reveals cards from the top of their library until they reveal a creature card with converted mana cost X or less. Put that card onto the battlefield under your control, then that player shuffles the rest into their library. Activate this ability only if M'Odo, the Gnarled Oracle is on the battlefield or in the command zone. 0/3

Similar cards

Color identity:
NameManaTypeText
Bazaar Trademage 2UCreature — Human Wizard Flying When Bazaar Trademage enters the battlefield, draw two cards, then discard three cards. 3/4
Selvala, Heart of the Wilds 1GGLegendary Creature — Elf Scout Whenever another creature enters the battlefield, its controller may draw a card if its power is greater than each other creature's power. {G}, {T}: Add X mana in any combination of colors, where X is the greatest power among creatures you control. 2/3
Samut, the Tested 2RGLegendary Planeswalker — Samut [+1]: Up to one target creature gains double strike until end of turn. [−2]: Samut, the Tested deals 2 damage divided as you choose among one or two targets. [−7]: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle. Loyalty 4
Shepherd of the Clouds 4WCreature — Pegasus Flying, vigilance When Shepherd of the Clouds enters the battlefield, return target permanent card with mana value 3 or less from your graveyard to your hand. Return that card to the battlefield instead if you control a Mount. 4/3
Agent of Acquisitions 2Artifact Creature — Construct Draft Agent of Acquisitions face up. Instead of drafting a card from a booster pack, you may draft each card in that booster pack, one at a time. If you do, turn Agent of Acquisitions face down and you can't draft cards for the rest of this draft round. (You may look at booster packs passed to you.) 2/1
Sword of Feast and Famine 3Artifact — Equipment Equipped creature gets +2/+2 and has protection from black and from green. Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control. Equip {2}
Irascible Wolverine 2RCreature — Wolverine When Irascible Wolverine enters the battlefield, exile the top card of your library. Until end of turn, you may play that card. Plot {2}{R} (You may pay {2}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 3/2
Abomination of Gudul 3BGUCreature — Horror Flying Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card. Morph {2}{B}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/4
Energy Bolt XRWSorcery Choose one — • Energy Bolt deals X damage to target player or planeswalker. • Target player gains X life.
Soundwave, Sonic Spy 1WUBLegendary Artifact Creature — Robot More Than Meets the Eye {2}{W}{U}{B} (You may cast this card converted for {2}{W}{U}{B}.) Whenever one or more creature tokens you control deal combat damage to a player, exile target instant or sorcery card with mana value equal to the damage dealt from their graveyard. Copy it. You may cast the copy without paying its mana cost. If you do, convert Soundwave. 5/4
Page 516