M:tG card similarity search
G · Enchantment — Aura
Enchant land Enchanted land is a Mountain, Forest, and Plains.
| Name | Mana | Type | Text |
|---|---|---|---|
| Tectonic Rift | 3R | Sorcery | Destroy target land. Creatures without flying can't block this turn. |
| Disenchant | 1W | Instant | Destroy target artifact or enchantment. |
| Naturalize | 1G | Instant | Destroy target artifact or enchantment. |
| Nature's Chant | 1G/W | Instant | Destroy target artifact or enchantment. |
| Bear Down | 1G | Sorcery — Adventure | Destroy target artifact or enchantment. (Then exile this card. You may cast the creature later from exile.) |
| Light of Promise | 2W | Enchantment — Aura | Enchant creature Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature." |
| Sunbond | 3W | Enchantment — Aura | Enchant creature Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature." |
| Apathy | U | Enchantment — Aura | Enchant creature Enchanted creature doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may discard a card at random. If the player does, untap that creature. |
| Sundering Growth | G/WG/W | Instant | Destroy target artifact or enchantment, then populate. (Create a token that's a copy of a creature token you control.) |
| Mantle of Leadership | 1W | Enchantment — Aura | Flash (You may cast this spell any time you could cast an instant.) Enchant creature Whenever a creature enters the battlefield, enchanted creature gets +2/+2 until end of turn. |