M:tG card similarity search
2G · Creature — Horror
Lurking Roper doesn't untap during your untap step. Whenever you gain life, untap Lurking Roper. 4/5
| Name | Mana | Type | Text |
|---|---|---|---|
| Archangel's Light | 7W | Sorcery | You gain 2 life for each card in your graveyard, then shuffle your graveyard into your library. |
| Ashes of the Abhorrent | 1W | Enchantment | Players can't cast spells from graveyards or activate abilities of cards in graveyards. Whenever a creature dies, you gain 1 life. |
| Abundant Maw | 8 | Creature — Eldrazi Leech | Emerge {6}{B} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, target opponent loses 3 life and you gain 3 life. 6/4 |
| Enslaved Scout | 2R | Creature — Goblin Scout | {2}: Enslaved Scout gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.) 2/2 |
| Luminarch Ascension | 1W | Enchantment | At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.) {1}{W}: Create a 4/4 white Angel creature token with flying. Activate only if Luminarch Ascension has four or more quest counters on it. |
| Ragged Veins | 1B | Enchantment — Aura | Flash Enchant creature Whenever enchanted creature is dealt damage, its controller loses that much life. |
| Psychomancer | 1B | Artifact Creature — Necron Wizard | Flying Harbinger of Despair — Whenever Psychomancer or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, target opponent loses 1 life and you gain 1 life. 1/1 |
| Lux Artillery | 4 | Artifact | Whenever you cast an artifact creature spell, it gains sunburst. (It enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) At the beginning of your end step, if there are thirty or more counters among artifacts and creatures you control, Lux Artillery deals 10 damage to each opponent. |
| Flayed Nim | 3B | Creature — Skeleton | Whenever Flayed Nim deals combat damage to a creature, that creature's controller loses that much life. {2}{B}: Regenerate Flayed Nim. 2/2 |
| Fumigate | 3WW | Sorcery | Destroy all creatures. You gain 1 life for each creature destroyed this way. |