M:tG card similarity search
3G · Creature — Dragon
Flying Lurking Green Dragon can't attack unless defending player controls a creature with flying. 4/4
Name | Mana | Type | Text |
---|---|---|---|
Spirit of the Labyrinth | 1W | Enchantment Creature — Spirit | Each player can't draw more than one card each turn. 3/1 |
Illusory Gains | 3UU | Enchantment — Aura | Enchant creature You control enchanted creature. Whenever a creature enters the battlefield under an opponent's control, attach Illusory Gains to that creature. |
Duskmantle Operative | 1B | Creature — Human Rogue | Duskmantle Operative can't be blocked by creatures with power 4 or greater. 2/2 |
Deathless Angel | 4WW | Creature — Angel | Flying {W}{W}: Target creature gains indestructible until end of turn. 5/7 |
Coral Fighters | 1U | Creature — Merfolk Soldier | Whenever Coral Fighters attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library. 1/1 |
Goblin Oriflamme | 1R | Enchantment | Attacking creatures you control get +1/+0. |
Orcish Oriflamme | 3R | Enchantment | Attacking creatures you control get +1/+0. |
War Horn | 3 | Artifact | Attacking creatures you control get +1/+0. |
Imoen, Wily Trickster | 1UU | Legendary Creature — Human Rogue Wizard | Imoen, Wily Trickster can't be blocked. Whenever Imoen deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. When you do, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. 3/2 |
Ceremonial Guard | 2R | Creature — Human Soldier | When Ceremonial Guard attacks or blocks, destroy it at end of combat. 3/4 |