Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Lurking Green Dragon

3G · Creature — Dragon

Flying Lurking Green Dragon can't attack unless defending player controls a creature with flying. 4/4

Similar cards

Color identity:
NameManaTypeText
Enigma Thief 5UUCreature — Sphinx Rogue Prowl {3}{U} (You may cast this spell for its prowl cost if you dealt combat damage to a player this turn with a Sphinx or Rogue.) Flying When Enigma Thief enters the battlefield, for each opponent, return up to one target nonland permanent that player controls to its owner's hand. 5/5
Geist of the Lonely Vigil 1WCreature — Spirit Cleric Defender, flying Delirium — Geist of the Lonely Vigil can attack as though it didn't have defender as long as there are four or more card types among cards in your graveyard. 2/3
Mordant Dragon 3RRRCreature — Dragon Flying {1}{R}: Mordant Dragon gets +1/+0 until end of turn. Whenever Mordant Dragon deals combat damage to a player, you may have it deal that much damage to target creature that player controls. 5/5
Squall Drifter 1WSnow Creature — Elemental Flying {W}, {T}: Tap target creature. 1/1
Fettergeist 2UCreature — Spirit Flying At the beginning of your upkeep, sacrifice Fettergeist unless you pay {1} for each other creature you control. 3/4
Conquering Manticore 4RRCreature — Manticore Flying When Conquering Manticore enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. 5/5
Archangel of Strife 5WWCreature — Angel Flying As Archangel of Strife enters the battlefield, each player chooses war or peace. Creatures controlled by players who chose war get +3/+0. Creatures controlled by players who chose peace get +0/+3. 6/6
Drop Tower Artifact — Attraction Visit — Target creature gains flying until end of turn, or until any player rolls a 1, whichever comes first.
Mudslide 2REnchantment Creatures without flying don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped creatures without flying they control and pay {2} for each creature chosen this way. If the player does, untap those creatures.
Spindrift Drake UCreature — Drake Flying At the beginning of your upkeep, sacrifice Spindrift Drake unless you pay {U}. 2/1
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