Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Lunar Mystic

2UU · Creature — Human Wizard

Whenever you cast an instant spell, you may pay {1}. If you do, draw a card. 2/2

Similar cards

Color identity:
NameManaTypeText
Sapphire Collector 2RCreature — Human Mercenary Prowess When you cast your second noncreature spell in a turn, conjure a card named Mox Sapphire into your hand. This ability triggers only once. {2}{U}: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. 3/3
Gyre Engineer 1GUCreature — Vedalken Wizard {T}: Add {G}{U}. 1/1
Revolutionary Rebuff 1UInstant Counter target nonartifact spell unless its controller pays {2}.
Arch of Orazca Land Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) {T}: Add {C}. {5}, {T}: Draw a card. Activate only if you have the city's blessing.
Burlfist Oak 2GGCreature — Treefolk Whenever you draw a card, Burlfist Oak gets +2/+2 until end of turn. 2/3
Skyshroud Blessing 1GInstant All lands gain shroud until end of turn. (They can't be the targets of spells or abilities.) Draw a card.
Fiddlehead Kami 4GCreature — Spirit Whenever you cast a Spirit or Arcane spell, regenerate Fiddlehead Kami. 3/3
Daybreak Chaplain 1WCreature — Human Cleric Lifelink (Damage dealt by this creature also causes you to gain that much life.) 1/3
Shackle Slinger 2UCreature — Human Soldier Whenever you cast your second spell each turn, choose target creature an opponent controls. If it's tapped, put a stun counter on it. Otherwise, tap it. (If a permanent with a stun counter would become untapped, remove one from it instead.) 3/2
Marauding Looter 2URCreature — Human Pirate Raid — At the beginning of your end step, if you attacked this turn, you may draw a card. If you do, discard a card. 4/3
Page 174