Card Codex

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17 May 2024: Card library updated.

Lumithread Field

1W · Enchantment

Creatures you control get +0/+1. Morph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Similar cards

Color identity:
NameManaTypeText
Aetherflame Wall 1RCreature — Wall Defender Aetherflame Wall can block creatures with shadow as though they didn't have shadow. {R}: Aetherflame Wall gets +1/+0 until end of turn. 0/4
Melira, Sylvok Outcast 1GLegendary Creature — Human Scout You can't get poison counters. Creatures you control can't have -1/-1 counters put on them. Creatures your opponents control lose infect. 2/2
Haunter of Nightveil 3UBCreature — Spirit Creatures your opponents control get -1/-0. 3/4
Slaughter the Strong 1WWSorcery Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.
Boros Elite WCreature — Human Soldier Battalion — Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn. 1/1
Wonder 3UCreature — Incarnation Flying As long as Wonder is in your graveyard and you control an Island, creatures you control have flying. 2/2
Perrie, the Pulverizer 1GWULegendary Creature — Rhino Soldier When Perrie enters the battlefield, put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever Perrie attacks, target creature you control gains trample and gets +X/+X until end of turn, where X is the number of different kinds of counters among permanents you control. 3/3
Mammoth Umbra 4WEnchantment — Aura Enchant creature Enchanted creature gets +3/+3 and has vigilance. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Boggart Sprite-Chaser 1RCreature — Goblin Warrior As long as you control a Faerie, Boggart Sprite-Chaser gets +1/+1 and has flying. 1/2
Borderland Marauder 1RCreature — Human Warrior Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn. 1/2
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