Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Luminescent Rain

2G · Instant

Choose a creature type. You gain 2 life for each permanent you control of that type.

Similar cards

Color identity:
NameManaTypeText
Sorin, Imperious Bloodlord 2BLegendary Planeswalker — Sorin [+1]: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it. [+1]: You may sacrifice a Vampire. When you do, Sorin, Imperious Bloodlord deals 3 damage to any target and you gain 3 life. [−3]: You may put a Vampire creature card from your hand onto the battlefield. Loyalty 4
Respite 1GInstant Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature.
Sulfuric Vapors 3REnchantment If a red spell would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.
Tamanoa RGWCreature — Spirit Whenever a noncreature source you control deals damage, you gain that much life. 2/4
Thornbow Archer BCreature — Elf Archer Whenever Thornbow Archer attacks, each opponent who doesn't control an Elf loses 1 life. 1/2
Dusk's Landing BSorcery Draw a card. If an opponent lost life this turn and you gained life this turn, seek two Vampire cards instead.
Akroma's Blessing 2WInstant Choose a color. Creatures you control gain protection from the chosen color until end of turn. Cycling {W} ({W}, Discard this card: Draw a card.)
Selesnya Loft Gardens Plane — Ravnica If an effect would create one or more tokens, it creates twice that many of those tokens instead. If an effect would put one or more counters on a permanent, it puts twice that many of those counters on that permanent instead. Whenever chaos ensues, until end of turn, whenever you tap a land for mana, add one mana of any type that land produced.
Blizzard Brawl GSnow Sorcery Choose target creature you control and target creature you don't control. If you control three or more snow permanents, the creature you control gets +1/+0 and gains indestructible until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.)
Kalastria Nightwatch 4BCreature — Vampire Warrior Ally Whenever you gain life, Kalastria Nightwatch gains flying until end of turn. 4/5
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