Card Codex

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17 May 2024: Card library updated.

Lukamina, Crocodile Form

2GU · Legendary Creature — Crocodile Druid

When this creature specializes, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's untap step for as long as you control Lukamina, Crocodile Form. When Lukamina, Crocodile Form dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped. 4/4

Similar cards

Color identity:
NameManaTypeText
Thelon's Curse GGEnchantment Blue creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay {U} for each creature chosen this way. If the player does, untap those creatures.
Spectral Force 3GGCreature — Elemental Spirit Trample Whenever Spectral Force attacks, if defending player controls no black permanents, it doesn't untap during your next untap step. 8/8
Cone of Cold 3USorcery Roll a d20. 1—9 | Tap all creatures your opponents control. 10—19 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps. 20 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps. Until your next turn, creatures your opponents control enter the battlefield tapped.
Homarid Warrior 4UCreature — Homarid Warrior {U}: Homarid Warrior gains shroud until end of turn and doesn't untap during your next untap step. Tap Homarid Warrior. (A creature with shroud can't be the target of spells or abilities.) 3/3
Merieke Ri Berit WUBLegendary Creature — Human Merieke Ri Berit doesn't untap during your untap step. {T}: Gain control of target creature for as long as you control Merieke Ri Berit. When Merieke Ri Berit leaves the battlefield or becomes untapped, destroy that creature. It can't be regenerated. 1/1
Mudslide 2REnchantment Creatures without flying don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped creatures without flying they control and pay {2} for each creature chosen this way. If the player does, untap those creatures.
Tradewind Rider 3UCreature — Spirit Flying {T}, Tap two untapped creatures you control: Return target permanent to its owner's hand. 1/4
Glacial Grasp 2UInstant Tap target creature. Its controller mills two cards. That creature doesn't untap during its controller's next untap step. (They put the top two cards of their library into their graveyard.) Draw a card.
Barl's Cage 4Artifact {3}: Target creature doesn't untap during its controller's next untap step.
Ioreth of the Healing House 2ULegendary Creature — Human Cleric {T}: Untap another target permanent. {T}: Untap two other target legendary creatures. 1/4
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