M:tG card similarity search
2W · Creature — Hippogriff
Flash Flying When Loyal Gryff enters the battlefield, you may return another creature you control to its owner's hand. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| A-Young Blue Dragon | 4U | Creature — Dragon | Flying 3/4 |
| A-Young Red Dragon | 3R | Creature — Dragon | Flying 3/1 |
| Chardalyn Dragon | 6 | Artifact Creature — Dragon | Flying 4/4 |
| Fang Dragon | 5RR | Creature — Dragon | Flying 6/3 |
| Young Blue Dragon | 4U | Creature — Dragon | Flying 3/3 |
| Duskhunter Bat | 1B | Creature — Bat | Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Flying 1/1 |
| Carry Away | UU | Enchantment — Aura | Enchant Equipment When Carry Away enters the battlefield, unattach enchanted Equipment. You control enchanted Equipment. |
| Jailbreak | 1W | Sorcery | Return target permanent card in an opponent's graveyard to the battlefield under their control. When that permanent enters the battlefield, return up to one target permanent card with equal or lesser mana value from your graveyard to the battlefield. |
| Auntie's Snitch | 2B | Creature — Goblin Rogue | Auntie's Snitch can't block. Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand. 3/1 |
| Fungal Fortitude | 1B | Enchantment — Aura | Flash Enchant creature Enchanted creature gets +2/+0. When enchanted creature dies, return it to the battlefield tapped under its owner's control. |