M:tG card similarity search
2U · Creature — Drake
Flying Lieutenant — At the beginning of combat on your turn, if you control your commander, draw a card. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Illusionist's Stratagem | 3U | Instant | Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control. Draw a card. |
| Selesnya Sagittars | 3GW | Creature — Elf Archer | Reach (This creature can block creatures with flying.) Selesnya Sagittars can block an additional creature each combat. 2/5 |
| Hakka, Whispering Raven | 1U | Legendary Creature — Bird | Flying Whenever Hakka, Whispering Raven deals combat damage to a player, return it to its owner's hand, then scry 2. 2/3 |
| Quickchange | 1U | Instant | Target creature becomes the color or colors of your choice until end of turn. Draw a card. |
| Bedrock Tortoise | 3G | Creature — Turtle | As long as it's your turn, creatures you control have hexproof. Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power. 0/6 |
| Coveted Falcon | 1UU | Artifact Creature — Bird | Flying Whenever Coveted Falcon attacks, gain control of target permanent you own but don't control. Disguise {1}{U} When Coveted Falcon is turned face up, target opponent gains control of any number of target permanents you control. Draw a card for each one they gained control of this way. 1/4 |
| Shatter the Sky | 2WW | Sorcery | Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures. |
| Five Hundred Year Diary | 3U | Legendary Artifact — Clue | Five Hundred Year Diary enters the battlefield tapped. {T}: Add {U} for each Clue you control. {2}, Sacrifice Five Hundred Year Diary: Draw a card. |
| Numot, the Devastator | 3URW | Legendary Creature — Dragon | Flying Whenever Numot, the Devastator deals combat damage to a player, you may pay {2}{R}. If you do, destroy up to two target lands. 6/6 |
| Groundling Pouncer | 1G/U | Creature — Faerie | {G/U}: Groundling Pouncer gets +1/+3 and gains flying until end of turn. Activate only once each turn and only if an opponent controls a creature with flying. 2/1 |