M:tG card similarity search
2U · Creature — Drake
Flying Lieutenant — At the beginning of combat on your turn, if you control your commander, draw a card. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Bargaining Table | 5 | Artifact | {X}, {T}: Draw a card. X is the number of cards in an opponent's hand. |
| Liliana's Contract | 3BB | Enchantment | When Liliana's Contract enters the battlefield, you draw four cards and you lose 4 life. At the beginning of your upkeep, if you control four or more Demons with different names, you win the game. |
| Inspired Sprite | 3U | Creature — Faerie Wizard | Flash Flying Whenever you cast a Wizard spell, you may untap Inspired Sprite. {T}: Draw a card, then discard a card. 2/2 |
| Siege Behemoth | 5GG | Creature — Beast | Hexproof As long as Siege Behemoth is attacking, for each creature you control, you may have that creature assign its combat damage as though it weren't blocked. 7/4 |
| Teneb, the Harvester | 3WBG | Legendary Creature — Dragon | Flying Whenever Teneb, the Harvester deals combat damage to a player, you may pay {2}{B}. If you do, put target creature card from a graveyard onto the battlefield under your control. 6/6 |
| Khorvath Brightflame | 5R | Legendary Creature — Dragon | Partner with Sylvia Brightspear (When this creature enters the battlefield, target player may put Sylvia into their hand from their library, then shuffle.) Flying, haste Knights your team controls have flying and haste. 3/4 |
| Plunge into Winter | 1W | Instant | Tap up to one target creature. Scry 1, then draw a card. |
| Linvala, Shield of Sea Gate | 1WU | Legendary Creature — Angel Wizard | Flying At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated. Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn. 3/3 |
| Jace Beleren | 1UU | Legendary Planeswalker — Jace | [+2]: Each player draws a card. [−1]: Target player draws a card. [−10]: Target player mills twenty cards. Loyalty 3 |
| Chains of Mephistopheles | 1B | Enchantment | If a player would draw a card except the first one they draw in each of their draw steps, that player discards a card instead. If the player discards a card this way, they draw a card. If the player doesn't discard a card this way, they mill a card. |