M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Racecourse Fury | R | Enchantment — Aura | Enchant land Enchanted land has "{T}: Target creature gains haste until end of turn." |
| Imaginary Threats | 2UU | Instant | Creatures target opponent controls attack this turn if able. During that player's next untap step, creatures they control don't untap. Cycling {2} ({2}, Discard this card: Draw a card.) |
| Death's Presence | 5G | Enchantment | Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died. |
| Tobita, Master of Winds | Legendary Creature — Human Wizard | Creatures you control have flying. 3/3 | |
| Earth Tremor | 3R | Instant | Earth Tremor deals damage to target creature or planeswalker equal to the number of lands you control. |
| Dueling Coach | 3W | Creature — Human Monk | When Dueling Coach enters the battlefield, put a +1/+1 counter on target creature. {4}{W}, {T}: Put a +1/+1 counter on each creature you control with a +1/+1 counter on it. 2/2 |
| Humble Budoka | 1G | Creature — Human Monk | Shroud (This creature can't be the target of spells or abilities.) 2/2 |
| Lifeforce | GG | Enchantment | {G}{G}: Counter target black spell. |
| Goblin Traprunner | 3R | Creature — Goblin | Whenever Goblin Traprunner attacks, flip three coins. For each flip you win, create a 1/1 red Goblin creature token that's tapped and attacking. 4/2 |
| Spirit Weaver | 1W | Creature — Human Wizard | {2}: Target green or blue creature gets +0/+1 until end of turn. 2/1 |