M:tG card similarity search
3R · Creature — Giant Warrior
{T}: Target Goblin creature you control gets +1/+0 and gains flying until end of turn. Sacrifice that creature at the beginning of the next end step. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Burr Grafter | 3G | Creature — Spirit | Sacrifice Burr Grafter: Target creature gets +2/+2 until end of turn. Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.) 2/2 |
| Greater Stone Spirit | 4RR | Creature — Elemental Spirit | Greater Stone Spirit can't be blocked by creatures with flying. {2}{R}: Until end of turn, target creature gets +0/+2 and gains "{R}: This creature gets +1/+0 until end of turn." 4/4 |
| Wound Reflection | 5B | Enchantment | At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.) |
| Goblin Wizard | 2RR | Creature — Goblin Wizard | {T}: You may put a Goblin permanent card from your hand onto the battlefield. {R}: Target Goblin gains protection from white until end of turn. 1/1 |
| Kaima, the Fractured Calm | 2RG | Legendary Creature — Spirit | At the beginning of your end step, goad each creature your opponents control that's enchanted by an Aura you control. Put a +1/+1 counter on Kaima, the Fractured Calm for each creature goaded this way. (Until your next turn, the goaded creatures attack each combat if able and attack a player other than you if able.) 3/3 |
| Jinx | 1U | Instant | Target land becomes the basic land type of your choice until end of turn. Draw a card at the beginning of the next turn's upkeep. |
| Defiant Stand | 1W | Instant | Cast this spell only during the declare attackers step and only if you've been attacked this step. Target creature gets +1/+3 until end of turn. Untap that creature. |
| Sabertooth Cobra | 2G | Creature — Snake | Whenever Sabertooth Cobra deals damage to a player, that player gets a poison counter. The player gets another poison counter at the beginning of their next upkeep unless they pay {2} before that step. (A player with ten or more poison counters loses the game.) 2/2 |
| Quilled Wolf | 1G | Creature — Wolf | {5}{G}: Quilled Wolf gets +4/+4 until end of turn. 2/2 |
| Nim Abomination | 2B | Creature — Zombie | At the beginning of your end step, if Nim Abomination is untapped, you lose 3 life. 3/4 |