Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Lotus Cobra

1G · Creature — Snake

Landfall — Whenever a land enters the battlefield under your control, add one mana of any color. 2/1

Similar cards

Color identity:
NameManaTypeText
Prairie Stream Land — Plains Island ({T}: Add {W} or {U}.) Prairie Stream enters the battlefield tapped unless you control two or more basic lands.
Smoldering Marsh Land — Swamp Mountain ({T}: Add {B} or {R}.) Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.
Sunken Hollow Land — Island Swamp ({T}: Add {U} or {B}.) Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.
Earthlore GEnchantment — Aura Enchant land you control Tap enchanted land: Target blocking creature gets +1/+2 until end of turn. Activate only if enchanted land is untapped.
Vesuvan Doppelganger 3UUCreature — Shapeshifter You may have Vesuvan Doppelganger enter the battlefield as a copy of any creature on the battlefield, except it doesn't copy that creature's color and it has "At the beginning of your upkeep, you may have this creature become a copy of target creature, except it doesn't copy that creature's color and it has this ability." 0/0
Loose in the Park 1GEnchantment — Aura Enchant land When Loose in the Park enters the battlefield, draw a card, then draft a card from Loose in the Park's spellbook and exile it. {3}: Enchanted land becomes a copy of the exiled card until end of turn and gains haste. It's still a land.
Icewind Stalwart 3WCreature — Tiefling Warrior Protection Fighting Style — When Icewind Stalwart enters the battlefield, exile up to one target non-Warrior creature you control, then return it to the battlefield under its owner's control. 3/3
Monitor Monitor 2UUCreature — Human Employee When Monitor Monitor enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) Once each turn, you may pay {1} to reroll one or more dice you rolled. 2/5
Octoprophet 3UCreature — Octopus When Octoprophet enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 3/3
Rakshasa Debaser 4BBCreature — Demon Whenever Rakshasa Debaser attacks, put target creature card from defending player's graveyard onto the battlefield under your control. Encore {6}{B}{B} ({6}{B}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 6/6
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