M:tG card similarity search
XUU · Enchantment
Flash When Lost in the Maze enters the battlefield, tap X target creatures. Put a stun counter on each of those creatures you don't control. (If a permanent with a stun counter would become untapped, remove one from it instead.) Tapped creatures you control have hexproof.
| Name | Mana | Type | Text |
|---|---|---|---|
| Counterspell | UU | Instant | Counter target spell. |
| Thornscape Battlemage | 2G | Creature — Elf Wizard | Kicker {R} and/or {W} (You may pay an additional {R} and/or {W} as you cast this spell.) When Thornscape Battlemage enters the battlefield, if it was kicked with its {R} kicker, it deals 2 damage to any target. When Thornscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, destroy target artifact. 2/2 |
| Marshaling Cry | 1WW | Sorcery | Creatures you control get +1/+1 and gain vigilance until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) Flashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
| Pattern Matcher | 4 | Artifact Creature — Golem | When Pattern Matcher enters the battlefield, you may search your library for a card with the same name as another creature you control, reveal it, put it into your hand, then shuffle. 3/3 |
| Thassa, God of the Sea | 2U | Legendary Enchantment Creature — God | Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) At the beginning of your upkeep, scry 1. {1}{U}: Target creature you control can't be blocked this turn. 5/5 |
| Angel of Glory's Rise | 5WW | Creature — Angel | Flying When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield. 4/6 |
| Altar of Bhaal | 1B | Artifact | {2}{B}, {T}, Exile a creature you control: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery. |
| Akoum Boulderfoot | 4RR | Creature — Giant Warrior | When Akoum Boulderfoot enters the battlefield, it deals 1 damage to any target. 4/5 |
| Kor Bladewhirl | 1W | Creature — Kor Soldier Ally | Rally — Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn. 2/2 |
| Activated Sleeper | 2B | Creature — Phyrexian Shapeshifter | Flash You may have Activated Sleeper enter the battlefield as a copy of any creature card in a graveyard that was put there from the battlefield this turn, except it's a Phyrexian in addition to its other types. 0/0 |