M:tG card similarity search
XUU · Enchantment
Flash When Lost in the Maze enters the battlefield, tap X target creatures. Put a stun counter on each of those creatures you don't control. (If a permanent with a stun counter would become untapped, remove one from it instead.) Tapped creatures you control have hexproof.
| Name | Mana | Type | Text |
|---|---|---|---|
| Tranquil Thicket | Land | Tranquil Thicket enters the battlefield tapped. {T}: Add {G}. Cycling {G} ({G}, Discard this card: Draw a card.) | |
| Akoum Teeth | Land | Akoum Teeth enters the battlefield tapped. {T}: Add {R}. | |
| Arcane Sanctum | Land | Arcane Sanctum enters the battlefield tapped. {T}: Add {W}, {U}, or {B}. | |
| Arctic Flats | Snow Land | Arctic Flats enters the battlefield tapped. {T}: Add {G} or {W}. | |
| Azorius Guildgate | Land — Gate | Azorius Guildgate enters the battlefield tapped. {T}: Add {W} or {U}. | |
| Bala Ged Sanctuary | Land | Bala Ged Sanctuary enters the battlefield tapped. {T}: Add {G}. | |
| Beyeen Coast | Land | Beyeen Coast enters the battlefield tapped. {T}: Add {U}. | |
| Blackbloom Bog | Land | Blackbloom Bog enters the battlefield tapped. {T}: Add {B}. | |
| Boreal Shelf | Snow Land | Boreal Shelf enters the battlefield tapped. {T}: Add {W} or {U}. | |
| Boros Guildgate | Land — Gate | Boros Guildgate enters the battlefield tapped. {T}: Add {R} or {W}. |