M:tG card similarity search
2WW · Creature — Human Knight
As Lost Order of Jarkeld enters the battlefield, choose an opponent. Lost Order of Jarkeld's power and toughness are each equal to 1 plus the number of creatures the chosen player controls. 1+*/1+*
| Name | Mana | Type | Text |
|---|---|---|---|
| Voice of All | 2WW | Creature — Angel | Flying As Voice of All enters the battlefield, choose a color. Voice of All has protection from the chosen color. 2/2 |
| Monkey Monkey Monkey | 3G | Creature — Monkey | As Monkey Monkey Monkey enters the battlefield, choose a letter. Monkey Monkey Monkey gets +1/+1 for each nonland permanent whose name begins with the chosen letter. 1/1 |
| Heavy Infantry | 4W | Creature — Human Soldier | When Heavy Infantry enters the battlefield, tap target creature an opponent controls. 3/4 |
| Ground Assault | RG | Sorcery | Ground Assault deals damage to target creature equal to the number of lands you control. |
| Rumbling Rockslide | 3R | Sorcery | Rumbling Rockslide deals damage to target creature equal to the number of lands you control. |
| Stonefury | 3RR | Instant | Stonefury deals damage to target creature equal to the number of lands you control. |
| Struggle | 2R | Instant | Struggle deals damage to target creature equal to the number of lands you control. |
| Hard Hat Area | Artifact — Contraption | Whenever you crank Hard Hat Area, roll two six-sided dice. Hard Hat Area assembles a number of Contraptions equal to the difference between those results. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.) | |
| Disciple of Caelus Nin | 4W | Creature — Human Wizard | When Disciple of Caelus Nin enters the battlefield, starting with you, each player chooses up to five permanents they control. All permanents other than Disciple of Caelus Nin that weren't chosen this way phase out. Permanents can't phase in. 3/4 |
| Ruin | 1RR | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) Ruin deals damage to target creature equal to the number of lands you control. |