M:tG card similarity search
1BB · Sorcery
Choose a nonartifact, nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
Name | Mana | Type | Text |
---|---|---|---|
Runed Crown | 3 | Artifact — Equipment | When Runed Crown enters the battlefield, you may search your library, hand, and/or graveyard for a Rune card and put it onto the battlefield attached to Runed Crown. If you search your library this way, shuffle. Equipped creature gets +1/+1. Equip {2} |
Linessa, Zephyr Mage | 3U | Legendary Creature — Human Wizard | {X}{U}{U}, {T}: Return target creature with mana value X to its owner's hand. Grandeur — Discard another card named Linessa, Zephyr Mage: Target player returns a creature they control to its owner's hand, then repeats this process for an artifact, an enchantment, and a land. 3/3 |
Disruptor Wanderglyph | 4 | Artifact Creature — Golem | Whenever Disruptor Wanderglyph attacks, exile target card from an opponent's graveyard. 3/4 |
Rock Lobster | 4 | Artifact Creature — Lobster | Creatures named Scissors Lizard can't attack or block. 4/3 |
Scissors Lizard | 4 | Artifact Creature — Lizard | Creatures named Paper Tiger can't attack or block. 4/3 |
Sigardian Evangel | 1W | Creature — Human Cleric | When Sigardian Evangel enters the battlefield, conjure a card named Sigardian Evangel into your hand. Discard that card at the beginning of the next end step. When Sigardian Evangel enters the battlefield, tap target permanent you don't control. 3/1 |
Unlicensed Hearse | 2 | Artifact — Vehicle | {T}: Exile up to two target cards from a single graveyard. Unlicensed Hearse's power and toughness are each equal to the number of cards exiled with it. Crew 2 */* |
Psychic Battle | 3UU | Enchantment | Whenever a player chooses one or more targets, each player reveals the top card of their library. The player who reveals the card with the highest mana value may change the target or targets. If two or more cards are tied for highest, the target or targets remain unchanged. Changing targets this way doesn't trigger abilities of permanents named Psychic Battle. |
Search Warrant | WU | Sorcery | Target player reveals their hand. You gain life equal to the number of cards in that player's hand. |
Mudhole | 2R | Instant | Target player exiles all land cards from their graveyard. |