M:tG card similarity search
UU · Creature — Merfolk
Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.) 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Shadow Lance | W | Enchantment — Aura | Enchant creature Enchanted creature has first strike. {1}{B}: Enchanted creature gets +2/+2 until end of turn. |
| Consuming Ferocity | 1R | Enchantment — Aura | Enchant non-Wall creature Enchanted creature gets +1/+0. At the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If that creature has three or more +1/+0 counters on it, it deals damage equal to its power to its controller, then destroy that creature and it can't be regenerated. |
| Rimehorn Aurochs | 4G | Snow Creature — Aurochs | Trample Whenever Rimehorn Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. {2}{S}: Target creature blocks target creature this turn if able. ({S} can be paid with one mana from a snow source.) 3/3 |
| Quest for the Goblin Lord | R | Enchantment | Whenever a Goblin enters the battlefield under your control, you may put a quest counter on Quest for the Goblin Lord. As long as Quest for the Goblin Lord has five or more quest counters on it, creatures you control get +2/+0. |
| Wose Pathfinder | 1G | Creature — Human Shaman | {T}: Add one mana of any color. {6}{G}, {T}: Another target creature gets +3/+3 and gains trample until end of turn. 1/1 |
| Stoneskin | 2W | Enchantment — Aura | Flash Enchant creature Enchanted creature gets +0/+10. |
| Manaforce Mace | 4 | Artifact — Equipment | Domain — Equipped creature gets +1/+1 for each basic land type among lands you control. Equip {3} |
| Wildblood Pack | Creature — Werewolf | Trample Attacking creatures you control get +3/+0. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Wildblood Pack. 5/5 | |
| Righteous Authority | 3WU | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 for each card in its controller's hand. At the beginning of the draw step of enchanted creature's controller, that player draws an additional card. |
| Cartouche of Solidarity | W | Enchantment — Aura Cartouche | Enchant creature you control When Cartouche of Solidarity enters the battlefield, create a 1/1 white Warrior creature token with vigilance. Enchanted creature gets +1/+1 and has first strike. |