Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Lord of Atlantis

UU · Creature — Merfolk

Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.) 2/2

Similar cards

Color identity:
NameManaTypeText
Lurking Nightstalker BBCreature — Nightstalker Whenever Lurking Nightstalker attacks, it gets +2/+0 until end of turn. 1/1
Ambush Paratrooper 1WCreature — Human Soldier Flash Flying {5}: Creatures you control get +1/+1 until end of turn. 1/2
Tactical Advantage WInstant Target blocking or blocked creature you control gets +2/+2 until end of turn.
Silverskin Armor 2Artifact — Equipment Equipped creature gets +1/+1 and is an artifact in addition to its other types. Equip {2}
Wu Admiral 4UCreature — Human Soldier Wu Admiral gets +1/+1 as long as an opponent controls an Island. 3/3
Hekma Sentinels 2UCreature — Human Cleric Whenever you cycle or discard a card, Hekma Sentinels gets +1/+1 until end of turn. 2/3
Screaming Fury 2RSorcery Target creature gets +5/+0 and gains haste until end of turn.
Uncanny Speed 1RInstant Target creature gets +3/+0 and gains haste until end of turn.
Ashenmoor Liege 1B/RB/RB/RCreature — Elemental Knight Other black creatures you control get +1/+1. Other red creatures you control get +1/+1. Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life. 4/1
Angelic Reward 3WWEnchantment — Aura Enchant creature Enchanted creature gets +3/+3 and has flying.
Page 126