Card Codex

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17 May 2024: Card library updated.

Long List of the Ents

G · Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.) I, II, III, IV, V, VI — Note a creature type that hasn't been noted for Long List of the Ents. When you next cast a creature spell of that type this turn, that creature enters the battlefield with an additional +1/+1 counter on it.

Similar cards

Color identity:
NameManaTypeText
Counterpoint 3UBInstant Counter target spell. You may cast a creature, instant, sorcery, or planeswalker spell from your graveyard with mana value less than or equal to that spell's mana value without paying its mana cost.
Skullbriar, the Walking Grave BGLegendary Creature — Zombie Elemental Haste Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it. Counters remain on Skullbriar as it moves to any zone other than a player's hand or library. 1/1
Angel of Eternal Dawn 2WCreature — Angel Flying When Angel of Eternal Dawn enters the battlefield, it becomes day. It can't become night. Your opponents can't cast spells with mana value greater than the number of turns they have begun. 2/4
Sarkhan's Unsealing 3REnchantment Whenever you cast a creature spell with power 4, 5, or 6, Sarkhan's Unsealing deals 4 damage to any target. Whenever you cast a creature spell with power 7 or greater, Sarkhan's Unsealing deals 4 damage to each opponent and each creature and planeswalker they control.
Gaddock Teeg GWLegendary Creature — Kithkin Advisor Noncreature spells with mana value 4 or greater can't be cast. Noncreature spells with {X} in their mana costs can't be cast. 2/2
Arena Athlete 1RCreature — Human Heroic — Whenever you cast a spell that targets Arena Athlete, target creature an opponent controls can't block this turn. 2/1
Goblin Electromancer URCreature — Goblin Wizard Instant and sorcery spells you cast cost {1} less to cast. 2/2
Enraged Huorn 4GCreature — Treefolk Trample When Enraged Huorn enters the battlefield, the Ring tempts you. 4/5
Gadwick, the Wizened XUUULegendary Creature — Human Wizard When Gadwick, the Wizened enters the battlefield, draw X cards. Whenever you cast a blue spell, tap target nonland permanent an opponent controls. 3/3
Swallow the Hero Whole Sorcery Each player exiles a creature they control. Until the Hydra's next turn, when a Head leaves the battlefield, return the exiled cards to the battlefield under their owners' control.
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