M:tG card similarity search
1W · Creature — Kor Monk
When Lone Missionary enters the battlefield, you gain 4 life. 2/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Vampire Spawn | 2B | Creature — Vampire | When Vampire Spawn enters the battlefield, each opponent loses 2 life and you gain 2 life. 2/3 |
| Rest for the Weary | 1W | Instant | Target player gains 4 life. Landfall — If you had a land enter the battlefield under your control this turn, that player gains 8 life instead. |
| Lifegift | 2G | Enchantment | Whenever a land enters the battlefield, you may gain 1 life. |
| Ravenous Baloth | 2GG | Creature — Beast | Sacrifice a Beast: You gain 4 life. 4/4 |
| Circuit Mender | 3 | Artifact Creature — Insect | When Circuit Mender enters the battlefield, you gain 2 life. When Circuit Mender leaves the battlefield, draw a card. 2/3 |
| Festival of Trokin | W | Sorcery | You gain 2 life for each creature you control. |
| Peach Garden Oath | W | Sorcery | You gain 2 life for each creature you control. |
| Wellwisher | 1G | Creature — Elf | {T}: You gain 1 life for each Elf on the battlefield. 1/1 |
| Well | W | Sorcery | You gain 2 life for each creature you control. Fuse (You may cast one or both halves of this card from your hand.) |
| Pristine Talisman | 3 | Artifact | {T}: Add {C}. You gain 1 life. |