Card Codex

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17 May 2024: Card library updated.

Locked in the Cemetery

1U · Enchantment — Aura

Enchant creature When Locked in the Cemetery enters the battlefield, if there are five or more cards in your graveyard, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.

Similar cards

Color identity:
NameManaTypeText
Deserted Beach Land Deserted Beach enters the battlefield tapped unless you control two or more other lands. {T}: Add {W} or {U}.
Dreamroot Cascade Land Dreamroot Cascade enters the battlefield tapped unless you control two or more other lands. {T}: Add {G} or {U}.
Haunted Ridge Land Haunted Ridge enters the battlefield tapped unless you control two or more other lands. {T}: Add {B} or {R}.
Overgrown Farmland Land Overgrown Farmland enters the battlefield tapped unless you control two or more other lands. {T}: Add {G} or {W}.
Rockfall Vale Land Rockfall Vale enters the battlefield tapped unless you control two or more other lands. {T}: Add {R} or {G}.
Shattered Sanctum Land Shattered Sanctum enters the battlefield tapped unless you control two or more other lands. {T}: Add {W} or {B}.
Shipwreck Marsh Land Shipwreck Marsh enters the battlefield tapped unless you control two or more other lands. {T}: Add {U} or {B}.
Stormcarved Coast Land Stormcarved Coast enters the battlefield tapped unless you control two or more other lands. {T}: Add {U} or {R}.
Sundown Pass Land Sundown Pass enters the battlefield tapped unless you control two or more other lands. {T}: Add {R} or {W}.
Mark of Mutiny 2RSorcery Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and {T} this turn.)
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