M:tG card similarity search
1U · Enchantment — Aura
Enchant creature When Locked in the Cemetery enters the battlefield, if there are five or more cards in your graveyard, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.
| Name | Mana | Type | Text |
|---|---|---|---|
| Temple of Malice | Land | Temple of Malice enters the battlefield tapped. When Temple of Malice enters the battlefield, scry 1. {T}: Add {B} or {R}. | |
| Temple of Mystery | Land | Temple of Mystery enters the battlefield tapped. When Temple of Mystery enters the battlefield, scry 1. {T}: Add {G} or {U}. | |
| Temple of Plenty | Land | Temple of Plenty enters the battlefield tapped. When Temple of Plenty enters the battlefield, scry 1. {T}: Add {G} or {W}. | |
| Temple of Silence | Land | Temple of Silence enters the battlefield tapped. When Temple of Silence enters the battlefield, scry 1. {T}: Add {W} or {B}. | |
| Temple of Triumph | Land | Temple of Triumph enters the battlefield tapped. When Temple of Triumph enters the battlefield, scry 1. {T}: Add {R} or {W}. | |
| Goldfury Strider | 4R | Artifact Creature — Golem | Trample Tap two untapped artifacts and/or creatures you control: Target creature gets +2/+0 until end of turn. Activate only as a sorcery. 3/5 |
| Fetch Quest | 5GG | Sorcery — Adventure | Mill seven cards. Then put a creature, enchantment, or land card from among the milled cards onto the battlefield. |
| Eaten by Piranhas | 1U | Enchantment — Aura | Flash Enchant creature Enchanted creature loses all abilities and is a black Skeleton creature with base power and toughness 1/1. (It loses all other card types and creature types.) |
| Zephyr Scribe | 2U | Creature — Human Monk | {U}, {T}: Draw a card, then discard a card. Whenever you cast a noncreature spell, untap Zephyr Scribe. 2/1 |
| Chronobot | 2 | Artifact Creature — Construct | When Chronobot enters the battlefield, switch upkeep steps with target opponent for as long as it remains on the battlefield. (You take your upkeep on their turn, and they take their upkeep on your turn.) 2/2 |