Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Locked in the Cemetery

1U · Enchantment — Aura

Enchant creature When Locked in the Cemetery enters the battlefield, if there are five or more cards in your graveyard, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.

Similar cards

Color identity:
NameManaTypeText
Curse of Exhaustion 2WWEnchantment — Aura Curse Enchant player Enchanted player can't cast more than one spell each turn.
Dauntless Aven 2WCreature — Bird Warrior Flying Whenever Dauntless Aven attacks, untap target creature you control. 2/1
Warchanter of Mogis 3BBCreature — Minotaur Shaman Inspired — Whenever Warchanter of Mogis becomes untapped, target creature you control gains intimidate until end of turn. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.) 3/3
Moonlit Scavengers 5UCreature — Merfolk Rogue When Moonlit Scavengers enters the battlefield, if you control an artifact or enchantment, return target creature an opponent controls to its owner's hand. 4/5
Inner Demon 2BBEnchantment — Aura Enchant creature Enchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types. When Inner Demon enters the battlefield, all non-Demon creatures get -2/-2 until end of turn.
Prison Sentence 2WEnchantment — Aura Enchant creature When Prison Sentence enters the battlefield, scry 2. Enchanted creature can't attack or block, and its activated abilities can't be activated.
Corrupted Roots BEnchantment — Aura Enchant Forest or Plains Whenever enchanted land becomes tapped, its controller loses 2 life.
Relic Crush 4GInstant Destroy target artifact or enchantment and up to one other target artifact or enchantment.
First Little Pig 1G/WCreature — Boar {1}{G/W}: Exile target artifact or enchantment. Activate only once. 2/2
Gilt-Leaf Archdruid 3GGCreature — Elf Druid Whenever you cast a Druid spell, you may draw a card. Tap seven untapped Druids you control: Gain control of all lands target player controls. 3/3
Page 186