Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Loch Dragon

U/RU/RU/RU/R · Creature — Dragon

Flying Whenever Loch Dragon enters the battlefield or attacks, you may discard a card. If you do, draw a card. 3/2

Similar cards

Color identity:
NameManaTypeText
Aetherwind Basker 4GGGCreature — Lizard Trample Whenever Aetherwind Basker enters the battlefield or attacks, you get {E} (an energy counter) for each creature you control. Pay {E}: Aetherwind Basker gets +1/+1 until end of turn. 7/7
Desecrated Earth 4BSorcery Destroy target land. Its controller discards a card.
Distracting Geist 2WCreature — Spirit Whenever Distracting Geist attacks, tap target creature defending player controls. Disturb {4}{W} (You may cast this card from your graveyard transformed for its disturb cost.) 2/1
Capital Punishment 4BBSorcery Council's dilemma — Starting with you, each player votes for death or taxes. Each opponent sacrifices a creature for each death vote and discards a card for each taxes vote.
Enchantress's Presence 2GEnchantment Whenever you cast an enchantment spell, draw a card.
Makindi Aeronaut 1WCreature — Kor Scout Ally Flying 1/3
Faerie Vandal 1UCreature — Faerie Rogue Flash Flying Whenever you draw your second card each turn, put a +1/+1 counter on Faerie Vandal. 1/2
Ashiok's Reaper 3BCreature — Nightmare Whenever an enchantment you control is put into a graveyard from the battlefield, draw a card. 3/3
Bloodied Ghost 1W/BW/BCreature — Spirit Flying Bloodied Ghost enters the battlefield with a -1/-1 counter on it. 3/3
Lock and Load 2USorcery Draw a card, then draw a card for each other instant and sorcery spell you've cast this turn. Plot {3}{U} (You may pay {3}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Page 163