M:tG card similarity search
1G · Creature — Elf Scout
{T}: You may put a land card from your hand onto the battlefield. 1/3
Name | Mana | Type | Text |
---|---|---|---|
Auspicious Starrix | 4G | Creature — Elk Beast | Mutate {5}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, exile cards from the top of your library until you exile X permanent cards, where X is the number of times this creature has mutated. Put those permanent cards onto the battlefield. 6/6 |
Torrent Elemental | 4U | Creature — Elemental | Flying Whenever Torrent Elemental attacks, tap all creatures defending player controls. {3}{B/G}{B/G}: Put Torrent Elemental from exile onto the battlefield tapped. Activate only as a sorcery. 3/5 |
Cyclopean Tomb | 4 | Artifact | {2}, {T}: Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate only during your upkeep. When Cyclopean Tomb is put into a graveyard from the battlefield, at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with Cyclopean Tomb but that a mire counter has not been removed from with Cyclopean Tomb. |
Feast of Worms | 3GG | Sorcery — Arcane | Destroy target land. If that land was legendary, its controller sacrifices another land. |
Balance of Power | 3UU | Sorcery | If target opponent has more cards in hand than you, draw cards equal to the difference. |
Winota, Joiner of Forces | 2RW | Legendary Creature — Human Warrior | Whenever a non-Human creature you control attacks, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order. 4/4 |
Seraph | 6W | Creature — Angel | Flying Whenever a creature dealt damage by Seraph this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of Seraph. 4/4 |
Mindmoil | 4R | Enchantment | Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards. |
_____-o-saurus | 4GG | Creature — Alien Dinosaur | Trample When this creature enters the battlefield, you may put a name sticker on it. Put a +1/+1 counter on it for each unique vowel on that sticker. (The vowels are A, E, I, O, U, and Y.) 3/3 |
Whir of Invention | XUUU | Instant | Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle. |