M:tG card similarity search
3U · Creature — Lizard
Double team When Lizardfolk Librarians enters the battlefield, scry 2. 2/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Deepglow Skate | 4U | Creature — Fish | When Deepglow Skate enters the battlefield, double the number of each kind of counter on any number of target permanents. 3/3 |
| Cursed Mirror | 2R | Artifact | {T}: Add {R}. As Cursed Mirror enters the battlefield, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste. |
| Plundering Predator | 4R | Creature — Dragon | Flying When Plundering Predator enters the battlefield, you may discard a card. If you do, draw a card. 3/3 |
| Yavimaya Iconoclast | 1G | Creature — Elf | Kicker {R} (You may pay an additional {R} as you cast this spell.) Trample When Yavimaya Iconoclast enters the battlefield, if it was kicked, it gets +1/+1 and gains haste until end of turn. 3/2 |
| Frenzy Sliver | 1B | Creature — Sliver | All Sliver creatures have frenzy 1. (Whenever a Sliver attacks and isn't blocked, it gets +1/+0 until end of turn.) 1/1 |
| Unshakable Tail | 2B | Creature — Zombie Detective | When Unshakable Tail enters the battlefield and at the beginning of your upkeep, surveil 1. Whenever one or more creature cards are put into your graveyard from your library, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") {2}, Sacrifice a Clue: Return Unshakable Tail from your graveyard to your hand. 3/2 |
| Lae'zel's Acrobatics | 3W | Instant | Exile all nontoken creatures you control, then roll a d20. 1—9 | Return those cards to the battlefield under their owner's control at the beginning of the next end step. 10—20 | Return those cards to the battlefield under their owner's control, then exile them again. Return those cards to the battlefield under their owner's control at the beginning of the next end step. |
| Ashuza's Breath | 1R | Sorcery | For each creature, choose a number from 0 to 2 at random. Ashuza's Breath deals that much damage to that creature. |
| Geist of the Archives | 2U | Creature — Spirit | Defender At the beginning of your upkeep, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 0/4 |
| Jade Bearer | G | Creature — Merfolk Shaman | When Jade Bearer enters the battlefield, put a +1/+1 counter on another target Merfolk you control. 1/1 |