Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Liquid Fire

4RR · Sorcery

As an additional cost to cast this spell, choose a number between 0 and 5. Liquid Fire deals X damage to target creature and 5 minus X damage to that creature's controller, where X is the chosen number.

Similar cards

Color identity:
NameManaTypeText
Aryel, Knight of Windgrace 2WBLegendary Creature — Human Knight Vigilance {2}{W}, {T}: Create a 2/2 white Knight creature token with vigilance. {B}, {T}, Tap X untapped Knights you control: Destroy target creature with power X or less. 4/4
Blazing Volley RSorcery Blazing Volley deals 1 damage to each creature your opponents control.
Volcanic Rambler 5RCreature — Elemental {2}{R}: Volcanic Rambler deals 1 damage to target player or planeswalker. 6/4
Vicious Shadows 6REnchantment Whenever a creature dies, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player's hand.
Vigilante Justice 3REnchantment Whenever a Human enters the battlefield under your control, Vigilante Justice deals 1 damage to any target.
Traverse the Outlands 4GSorcery Search your library for up to X basic land cards, where X is the greatest power among creatures you control. Put those cards onto the battlefield tapped, then shuffle.
Desperate Stand RWSorcery Strive — This spell costs {R}{W} more to cast for each target beyond the first. Any number of target creatures each get +2/+0 and gain first strike and vigilance until end of turn.
Hollow Specter 1BBCreature — Specter Flying Whenever Hollow Specter deals combat damage to a player, you may pay {X}. If you do, that player reveals X cards from their hand and you choose one of them. That player discards that card. 2/2
Magmatic Force 5RRRCreature — Elemental At the beginning of each upkeep, Magmatic Force deals 3 damage to any target. 7/7
The Deck of Many Things 5Legendary Artifact {2}, {T}: Roll a d20 and subtract the number of cards in your hand. If the result is 0 or less, discard your hand. 1—9 | Return a card at random from your graveyard to your hand. 10—19 | Draw two cards. 20 | Put a creature card from any graveyard onto the battlefield under your control. When that creature dies, its owner loses the game.
Page 222