Card Codex

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17 May 2024: Card library updated.

Lion Sash

1W · Artifact Creature — Equipment Cat

{W}: Exile target card from a graveyard. If it was a permanent card, put a +1/+1 counter on Lion Sash. Equipped creature gets +1/+1 for each +1/+1 counter on Lion Sash. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 1/1

Similar cards

Color identity:
NameManaTypeText
Thieves' Auction 4RRRSorcery Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under their control. Repeat this process until all cards exiled this way have been chosen.
Sinister Concierge 1UCreature — Human Wizard When Sinister Concierge dies, you may exile it and put three time counters on it. If you do, exile up to one target creature and put three time counters on it. Each card exiled this way that doesn't have suspend gains suspend. (For each card with suspend, its owner removes a time counter from it at the beginning of their upkeep. When the last is removed, they may cast it without paying its mana cost. Those creature spells have haste.) 2/1
Storm the Seedcore 2GGSorcery Distribute four +1/+1 counters among up to four target creatures you control. Creatures you control gain vigilance and trample until end of turn.
Death in Heaven 3BEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Target player mills two cards, then exiles their graveyard. III — Put all creature cards exiled with Death in Heaven onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.
Rooting Kavu 2GGCreature — Kavu When Rooting Kavu dies, you may exile it. If you do, shuffle all creature cards from your graveyard into your library. 4/3
Sisay, Weatherlight Captain 2WLegendary Creature — Human Soldier Sisay, Weatherlight Captain gets +1/+1 for each color among other legendary permanents you control. {W}{U}{B}{R}{G}: Search your library for a legendary permanent card with mana value less than Sisay's power, put that card onto the battlefield, then shuffle. 2/2
Grixis Plane — Alara Blue, black, and/or red creature cards in your graveyard have unearth. The unearth cost is equal to the card's mana cost. (Pay the card's mana cost: Return it to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) Whenever chaos ensues, put target creature card from a graveyard onto the battlefield under your control.
Elementalist's Palette 3Artifact Whenever you cast a spell with {X} in its mana cost, put two charge counters on Elementalist's Palette. {T}: Add one mana of any color. {T}: Add {C} for each charge counter on Elementalist's Palette. Spend this mana only on costs that contain {X}.
Chosen by Heliod 1WEnchantment — Aura Enchant creature When Chosen by Heliod enters the battlefield, draw a card. Enchanted creature gets +0/+2.
Scavenged Weaponry 2BEnchantment — Aura Enchant creature When Scavenged Weaponry enters the battlefield, draw a card. Enchanted creature gets +1/+1.
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