M:tG card similarity search
1U · Enchantment — Aura
Enchant land Enchanted land is an Island. Cycling {2} ({2}, Discard this card: Draw a card.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Mystic Restraints | 2UU | Enchantment — Aura | Flash Enchant creature When Mystic Restraints enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. |
| Crown of Awe | 1W | Enchantment — Aura | Enchant creature Enchanted creature has protection from black and from red. Sacrifice Crown of Awe: Enchanted creature and other creatures that share a creature type with it gain protection from black and from red until end of turn. |
| Stream of Acid | 2BB | Sorcery | Destroy target land or nonblack creature. |
| Entangler | 2WW | Enchantment — Aura | Enchant creature Enchanted creature can block any number of creatures. |
| Daily Regimen | W | Enchantment — Aura | Enchant creature {1}{W}: Put a +1/+1 counter on enchanted creature. |
| Armor of Faith | W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1. {W}: Enchanted creature gets +0/+1 until end of turn. |
| Holy Armor | W | Enchantment — Aura | Enchant creature Enchanted creature gets +0/+2. {W}: Enchanted creature gets +0/+1 until end of turn. |
| Stonehands | 2R | Enchantment — Aura | Enchant creature Enchanted creature gets +0/+2. {R}: Enchanted creature gets +1/+0 until end of turn. |
| Fabled Passage | Land | {T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land. | |
| White Scarab | W | Enchantment — Aura | Enchant creature Enchanted creature can't be blocked by white creatures. Enchanted creature gets +2/+2 as long as an opponent controls a white permanent. |